September 2022 release 3 (22.09_3)
Darskerry Redemption » Devlog
A very quick update to address some bugs introduced in the September release. The fixes go over a couple of builds (2 and 3) but I've listed them all here to save an additional blog post:
Bug Fixes
- Tweak to the Intro Fader so that it fades the whole screen.
- Fixed the Boss Battle scene and Game Complete scene, as well as fixed debug button for fast-tracking the Boss Battle.
- Fixed bug where the player could not damage the Gobbler enemy.
- Fixed bug where deer could not hear the player approaching and wouldn't flee.
- Fixed bug where arrows appear to hang around on targets - they now remove themselves after a 2-second delay.
- Fixed a very odd bug that caused the game to freeze if pausing or accessing the journal or inventory while an AI was fleeing.
- Disable the water reflection probe when weather is active, while I work out what's causing the sky to flicker during rainy/foggy weather.
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Darskerry Redemption
Immersive, medieval era, short story RPG
Status | Prototype |
Author | daftapplegames |
Genre | Role Playing, Adventure |
Tags | 3D, Atmospheric, Fantasy, Horror, Medieval, Singleplayer, Survival Horror, Third Person |
Languages | English |
More posts
- First alpha of 2024 released!Apr 16, 2024
- New alpha released!Jun 11, 2023
- June 2023 alpha previewJun 01, 2023
- New pipeline, AI changes, upcoming alphaMay 15, 2023
- 2023 Update!Jan 14, 2023
- October 2022 release 2 (22.10_3)Oct 27, 2022
- October 2022 release 2 (22.10_2)Oct 09, 2022
- October 2022 release 1 (22.10_1)Oct 08, 2022
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