Our first "public" release!


After several months of learning the ropes, we'd like to make our little project available for download. It is with great pride, therefore, that we announce the first pre-alpha prototype of Hide and Seek! We've added a load of features that we wanted to add, and have grand plans for many more to come. Some of the highlights of our first release:

  • Biome based levels - Snow mountain, Forest, Desert, Beach
  • Active weather - storm, rain, snow, wind, clouds
  • Day / night cycle - stars, moon, real-time option
  • Health and stamina - sprinting and jumping
  • Swimming - at the expense of health / piranhas!
  • Minimap plotting enemy locations
  • Buildings - explorable interiors, active lighting, opening doors
  • Spiders - lots of spiders!
  • Animal AIs - deer, rabbit, stag, bear, pig, chicken
  • Basic NPCs - wandering and static humanoid characters
  • AI factions - watch the spiders fight and kill their prey!
  • Respawn on death
  • Blood splatter
  • Screen and audio configuration and performance tuning

We're taking this opportunity to step back and have a think about how we continue to shape the game, and will be creating many more of these posts from now until we're done! We'd really love your feedback, thoughts and suggestions, so please don't hold back!

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