January 2022 release 1 (22.01.01)
Darskerry Redemption » Devlog
Though I didn't have much time over the Christmas break to code, I have made some pretty nice changes to our game for our first January release. Details below!
Bug fixes
- Female character green skin bug fixed
- Boar AI fixed
- Fixed Enviro / ambient audio sources assigned to incorrect mixer channel
New features / enhancements
- More performance fixes across the board
- New "Desert Biome" introduced
- New animal - foxes!
- Improvements to navigation, meaning animal and creature AIs move more realistically through the environment
- Shortened the distance to the treasure, so players can experience the whole game while we're in alpha / beta
- Added debugger - ctrl + d will enable, currently displaying average FPS
- Tweaked the "Snow Biome" to reduce the density of foliage and rock
- Added "snow crunch" footsteps
- Cheat console added - use will invalidate high scores, preventing submission
Internal
- Updated to Unity 2021.2.6f
- Updated Gaia and GeNa to the latest versions
- Refactored debugger / console
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Darskerry Redemption
Immersive, medieval era, short story RPG
Status | Prototype |
Author | daftapplegames |
Genre | Role Playing, Adventure |
Tags | 3D, Atmospheric, Fantasy, Horror, Medieval, Singleplayer, Survival Horror, Third Person |
Languages | English |
More posts
- First alpha of 2024 released!Apr 16, 2024
- New alpha released!Jun 11, 2023
- June 2023 alpha previewJun 01, 2023
- New pipeline, AI changes, upcoming alphaMay 15, 2023
- 2023 Update!Jan 14, 2023
- October 2022 release 2 (22.10_3)Oct 27, 2022
- October 2022 release 2 (22.10_2)Oct 09, 2022
- October 2022 release 1 (22.10_1)Oct 08, 2022
- September 2022 release 3 (22.09_3)Sep 05, 2022
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